A futuristic FPS platformer made in Unreal Engine 4.
Goal: Enemy lasers push the player back, try not to get knocked off the map while getting to the end of each level!
Controls:
-WASD: Movement
-Shift+WASD: Dash
-LMB: Fire Lazer
-Space x1: Jump
-Space x2: Double Jump
*MAJOR* inspiration from Matthew Palaje: https://youtu.be/X2Iw9qX36IA
How much experience does your group have? Does the project use anything (art, music, starter kits) you didn't create?
I've been messing around with Unreal Engine for about a month now. I got the basics down and all I have to do is put everything I know into one project!