
A game about someone named y2k, who meets some odd people before prom and her decision dictate her endings.
What tools did you use to create your project?
How much experience does your group have? Does the project use anything (art, music, starter kits) you didn't create?
Group brought a mix of skill levels to this project: while some members had moderate experience.
What challenges did you encounter?
We experienced a significant setback when our original script was accidentally deleted late one night, also the drawings, because they needed to be polished. Despite these obstacles, these experiences ultimately pushed us to improve our workflow/problem solving skills to make the final result even more rewarding.